Anna Torv
Video games were for me at first. These games can be extremely violent. Heavenly Sword is an entirely different film. I've had huge discussions with a friend who created it. The goal he's trying to reach is to create a feeling in the player that something is happening. Yes, there's killing. But the character I play in "Heavenly Sword", "Nariko", defends her family and this runaway girl. It's a beautiful game. It's more than just an ordinary game. It's about caring and protecting for the natural environment. It is my friend's goal to design a landscape which evokes emotion from gamers. See if you can make them cry if they couldn't save the people whom they wanted to defend. The show isn't "Pac-Man. In reality, I'm not able to think of saying specific lines from the script. If I ask an American and they'll say "Oh, yeah. That's how we say it." The word torch is pronounced differently in Australia. The question that I would ask is "Can I use flashlight?" When I ask, "Can you give me the torch?" it seems to be a hollow question.



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